
There were several times where I had to hold the "smart-bells" (as dumb-bells are referrred to in the game) over my head and, inevitably, one of them would go flying across the screen as the Quest lost controller tracking and thought I might have let go. The problem here is when you need to hold your hands above your head or outside the range of the camera's sensors. However, at other points you'll be doing "yoga" and other similar exercises with your controllers. Today, Oculus confirmed that Vacation Simulator, Creed: Rise to Glory and many more games are coming to the standalone headset. VacationSimulator was recently enhanced for the OculusQuest2 so we took a quick first session to take a look at the differences between that and the Oculus. This is because your hands will generally reach behind you quickly and pull the backpack up. I didn't have any issues with the backpack mechanic, where you reach behind you and pull off your "backpack" to manage any inventory you might have. While most actions in the game involve objects in front of your face, there are several points in the game where you'll be reaching behind you or above your head. Like the Oculus Rift S, the Oculus Quest uses cameras to track the movements of the controllers. The second issue comes with the controller tracking abilities of the Quest. Given that there's a fun avatar creation portion right in the beginning of the game, it means that more people in your household can play Vacation Simulator before you need to start deleting save slots. That brings the total number of save slots to five. One big improvement over the original release, and this will make our original reviewer Russell Holly happy, is the addition of two more save slots. Do your kids want to play Vacation Simulator (or are you a tad shorter than some other folks)? Enable "small human" mode in the settings, and everything magically scales to your height.


Don't have much space to move? The world will be properly scaled based on your surroundings. Each section is divided up into perfectly sized segments that you can physically walk around in, based on your real-world physical play space. Rather, you'll be moving between sections of the world.
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Source: Android Central (Image credit: Source: Android Central)ĭon't be scared though, there's no advanced locomotion here.
